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Teamfight Tactics
User Interface Artwork, Wireframing, & Motion Graphics
January 2024 - March 2025
Working together with Riot Games as a UI/UX Artist at Demiurge Studios, I was able to be a part of various quality of life improvements and UI feature updates to Teamfight Tactics, an auto-battler spinoff game based on League of Legends!
The main feature work I assisted with was the 2024 Team Planner UI/UX Rework, in which we collaborated closely with Riot Games to improve layout design to the existing Team Planner menu within the game. Our additions involved the inclusion of saving multiple teams, implementing a fresh look to the Team Editor view to be further new-player and experienced player friendly, Champion name labeling, naming teams, as well as creating a reworked balanced layout to the existing team menu.
I additionally contributed to various other quality of life updates to TFT, such as the inclusions of the show unowned toggle, sorting, and the minimized search bar to the Mobile Loadouts and Collections menu, the creation of the Set 4.5 Revival icon, adding the Undo button to Team Planner, as well as UI polish and bug fixes.
Throughout the features I was a part of, I created wireframes, prototypes, visual design layouts, motion graphics mockups, as well as finalized UI assets and components, and additionally had hands-on experience working and implementing in Riot's proprietary editor for both PC and Mobile content.


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